✦ Based on John Reder's 1996 DOS Game The Dungeons of Grimlor II ✦
I
The Descent
Enter the dungeon and face its ancient guardians. Beware Grimlor's domain. (level designed by John Reder)
II
The Deep Halls
Darker passages, deadlier traps. The undead stir in the depths of Grimlor's lair. (level designed by Terrell Brace)
III
Grimlor's Keep
The skeletal Lich Dragon awaits. Only the most cunning hero shall see daylight again. (level designed by Terrell Brace)
IV
The Dark Citadel
Grimlor's fortress reborn. Darker, deadlier, and ancient beyond reckoning. Can you survive the Citadel? (level designed by John Reder, adapted from Solder Runner)
WASD / Arrow Keys — Move |
Space — Shoot Arrow |
X — Use Boulder Reset Token |
Collect keys & arrows, push the dig tool into walls, avoid dart traps, defeat Grimlor!
☠ Poison Dart!
You were hit by a poison dart!
You collapse… but manage to drag yourself back to safety.
⚔ Quit to Menu?
Would you like to save your progress before returning to the main menu?
✦ CREATE & PLAY ✦
Design your own dungeon or play one you've built
🖊 Open Level Editor
Build and edit your own dungeon rooms using the full tile editor.
All four original episodes are available to view and edit as a reference.
⚠ Changes to the original episodes stay in your browser session only —
they are never saved for other players. Save your work as a .js file
and use "Load & Play" below to try it in-game.
✕ Your screen is too narrow for the level editor (requires 1200px — yours: px).
Try on a wider display or resize your browser window.
▶ Load & Play Custom Level
Pick a level .js file you saved from the editor and play it immediately.
Your start room, end room, and all tile data will be loaded exactly as designed.