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John Reder
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Tactical Neuronics
Updated DECEMBER 2024
A.I. Wars Tutorials
Cybug design help from various sources
OFFICIAL A.I. WARS DOCUMENTATION
A.I. Wars Users Guide
A.I. Wars Support/Troubleshooting Problems FAQ
A.I. Wars Internals
A.I. Wars Battle Options
Undocumented cMath Functions
CAICL Language guide
Battle Simulator Graphics Chart
3D Battle Simulator - Quick Reference Card
Map Editor - Quick Reference Card
PLAYER WRITTEN TUTORIALS
A.I. Wars Newcomer's Guide
The Absolute Beginners Guide to A.I. Wars
Smart Clicks Tutorial
PScan Explained
A.I. Wars Bug Development Tutorial
Cybug Programmers Help Guide v1
Cybug Programmers Help Guide v2 (Updated as .pdf file)
PLAYER PROVIDED CYBUG SOURCE EXAMPLES
Cybug: Torque A.I. Tutorial (BEST!)
Barrier Navigation
Flag Retrieval
Cybug: NCC1701 A.I. Tutorial
Cybug: Chaos A.I. Tutorial
Cybug: Thinner A.I. Tutorial
Cybug: Gengis A.I. Tutorial
Fortress of Flags
Fortress of Flags
GameBoy Advance
GBA Games
Atari
Atari 2600 Games
Vectrex
Vectrex Games
Adventure Stidio
Adventure Studio
Retired Games
For DOS
OmniBot AI
One-Switch
Crazy 8's
Home Arcade
Cabinets
Pi-c64
Articles
Fresnel Box
Retro Gaming
A.I. Wars
Featured 9/98
A.I. Wars
Awarded
(c) 1996-2021 John A. Reder